← Game Creator Academy
DAY 1 MISSION
EXPERIMENT CHALLENGE
MOVIECACHE GAME LAB • DAY 1
Build the Target Range
Today you build the playable foundation: a wooded target range, reactive targets, wind, distance and aiming. Change the settings below and the playable preview responds instantly.
Learn how game settings control a playable world.
🌲 Wooded range🎯 Reactive targets💨 Wind📏 25 / 50 / 100 yd
MOVIECACHE BASE CODE
distance = 50 wind = 2 target = can aimSpeed = 1
WHY THIS CODE MATTERS
Distance changes target size. Wind moves the trees. Target changes the object. Aim speed controls how quickly your sight moves.
YOUR SANDBOX
distance = 50
wind = 2
target = can
aimSpeed = 1
wind = 2
target = can
aimSpeed = 1
Try changing distance, wind or target. The controls below remain playable even if WordPress blocks page scripts.
LIVE GAME PREVIEW50 yd • Wind 2 mph → • CAN
💥 Tap a red target or SHOOT to practice the interaction.
Change the range to 100 yards, target to watermelon and experiment with wind. This first lesson teaches how settings map to game behavior.
